![]() Greyscale Seed - Randomly change the greyscale colors set by the Greyscale style.Ĭell Color - Set a color to fill the cells when the Style is set to Flat. The darkest cell is prevented from being fully black by design and so, if the Edge Color is set to black (#000000), the area from position 0 - 0.02 (far left) along the Gradient Map Filter's gradient can be used to isolate and affect the color of the Voronoi's edges.Įquidistant Edges - When the Style is set to Euclidean, this will draw the gradient along a line perpendicular to the edges to create a 'pyramid' look. This can be used to remap the Voronoi's greyscale (dark to light) values to colors. To set a different color for each cell, set the Style to Greyscale and then add a Gradient Map Filter to the Shape. Manhattan - Fill the cells with a 4 sided shape gradient centred on each grid point.Euclidean - Fill the cells with a radial gradient centred on each grid point.Black can then be used for the Edge Color so that edges can be isolated when using a Gradient Map Filter to recolor the cells. Note that the range is clamped so that the darkest cell is never 100% black. Greyscale - Fill each cell with a random greyscale (black to white) color.Flat - Fill the cells with the Cell Color.Style - Define the appearance of the cells: Seed - Change the direction of the Distortion Amount to create a different pattern. This attribute can be used to move the points in random directions to create a less uniform pattern. A smaller value will increase the speed of the voronoi's evolution (and vice versa).ĭistortion Amount - The voronoi pattern is initially generated from a uniform grid of points. Loop Length - Set the duration in frames that it takes for the Distortion Amount to loop. Remove this connection if a static voronoi pattern is required or replace it with a Frame Behaviour to increase/decrease the speed of the voronoi's evolution. Time - This attribute is automatically connected to the Composition's frame number which will evolve the pattern in playback. Rotation - Change the angle of the pattern. Scale - Increase/decrease the size of the pattern. Offset - Offset the position of the pattern. ![]()
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